m ProbablePrime moved page UI UnlitMaterial (Component) to Component:UI UnlitMaterial: Creating component Namespace  | 
				 Automated: update component fields  | 
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|StencilReadMask|Byte|  | |StencilReadMask|Byte|  | ||
|RenderQueue|Int|  | |RenderQueue|Int|  | ||
|_shader|  | |_shader|{{RootFieldType|AssetRef`1|[[Type:Shader|Shader]]}}|TypeAdv10=true|  | ||
|Texture|  | |Texture|{{RootFieldType|AssetRef`1|[[Type:ITexture2D|ITexture2D]]}}|TypeAdv11=true|  | ||
|TextureScale|Float2|  | |TextureScale|Float2|  | ||
|TextureOffset|Float2|  | |TextureOffset|Float2|  | ||
|Tint|  | |Tint|ColorX|  | ||
|Overlay|Bool|  | |Overlay|Bool|  | ||
|OverlayTint|  | |OverlayTint|ColorX|  | ||
|AlphaCutoff|Float|  | |AlphaCutoff|Float|  | ||
|AlphaClip|Bool|  | |AlphaClip|Bool|  | ||
|TextureMode|UnlitTextureMode|  | |TextureMode|UnlitTextureMode|  | ||
|MaskTexture|  | |MaskTexture|{{RootFieldType|AssetRef`1|[[Type:ITexture2D|ITexture2D]]}}|TypeAdv20=true|  | ||
|MaskScale|Float2|  | |MaskScale|Float2|  | ||
|MaskOffset|Float2|  | |MaskOffset|Float2|  | ||
Revision as of 09:33, 1 March 2024
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Component image 
UI Unlit Material component as seen in the Scene Inspector 

Fields
| Name | Type | Description | 
|---|---|---|
persistent
 | 
Bool | Determines whether or not this item will be saved to the server. | 
UpdateOrder
 | 
Int | Controls the order in which this component is updated. | 
Enabled
 | 
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. | 
HighPriorityIntegration
 | 
Bool | |
Rect
 | 
Rect | |
RectClip
 | 
Bool | |
ColorMask
 | 
ColorMask | |
StencilComparison
 | 
StencilComparison | |
StencilOperation
 | 
StencilOperation | |
StencilID
 | 
Byte | |
StencilWriteMask
 | 
Byte | |
StencilReadMask
 | 
Byte | |
RenderQueue
 | 
Int | |
_shader
 | 
Shader | |
Texture
 | 
ITexture2D | |
TextureScale
 | 
Float2 | |
TextureOffset
 | 
Float2 | |
Tint
 | 
ColorX | |
Overlay
 | 
Bool | |
OverlayTint
 | 
ColorX | |
AlphaCutoff
 | 
Float | |
AlphaClip
 | 
Bool | |
TextureMode
 | 
UnlitTextureMode | |
MaskTexture
 | 
ITexture2D | |
MaskScale
 | 
Float2 | |
MaskOffset
 | 
Float2 | |
MaskMode
 | 
MaskTextureMode | |
BlendMode
 | 
BlendMode | |
Sidedness
 | 
Sidedness | |
ZWrite
 | 
ZWrite | |
ZTest
 | 
ZTest | |
OffsetFactor
 | 
Float | |
OffsetUnits
 | 
Float |