Component:GradientSkyMaterial: Difference between revisions

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Automated: update component fields
Automated: update component fields
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|_shader|{{RootFieldType|AssetRef`1|[[Type:Shader|Shader]]}}|TypeAdv1=true| The [[Shader]] to use.
|_shader|{{RootFieldType|AssetRef`1|[[Type:Shader|Shader]]}}|TypeAdv1=true| The [[Shader]] to use.
|BaseColor|ColorX| The base color of the sky.
|BaseColor|ColorX| The base color of the sky.
|_gradients|{{RootFieldType|SyncList`1|[[Type:Gradient|Gradient]]}}|TypeAdv3=true| Applies a [[Gradient]] to the sky.
|_gradients|{{RootFieldType|SyncList`1|[[#Gradient|Gradient]]}}|TypeAdv3=true| Applies a [[Gradient]] to the sky.
}}
}}



Revision as of 22:03, 1 March 2024


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Component image 
Gradient Sky Material component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
_shader Shader The Shader to use.
BaseColor ColorX The base color of the sky.
_gradients list of Gradient Applies a Gradient to the sky.

Usage

Examples

Related Components