Automated: update component fields |
Define nested types |
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<!--T:3--> | <!--T:3--> | ||
== Usage == | == Usage == | ||
== SlicePlane == | |||
{{stub}} | |||
=== Fields === | |||
{{Table TypeFields | |||
|Normal|Float3| | |||
|Offset|Float| | |||
}} | |||
== Highlight == | |||
{{stub}} | |||
=== Fields === | |||
{{Table TypeFields | |||
|Normal|Float3| | |||
|Offset|Float| | |||
|Range|Float| | |||
|Color|ColorX| | |||
}} | |||
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[[Category:Components{{#translation:}}|Volume Unlit Material]] | [[Category:Components{{#translation:}}|Volume Unlit Material]] | ||
[[Category:Components:Assets:Materials:Volume{{#translation:}}|Volume Unlit Material]] | [[Category:Components:Assets:Materials:Volume{{#translation:}}|Volume Unlit Material]] | ||
[[Category:Components With Nested Types]] |
Revision as of 22:59, 1 March 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | |
_shader
|
Shader | |
Mode
|
DisplayMode | |
BlendMode
|
BlendMode | |
RenderQueue
|
Int | |
Volume
|
Texture3D | |
StepSize
|
Float | |
Gain
|
Float | |
Exp
|
Float | |
AccumulationCutoff
|
Float | |
HitThreshold
|
Float | |
InputRange
|
Float | |
InputOffset
|
Float | |
UseAlphaChannel
|
Bool | |
Slices
|
list of SlicePlane | |
Highlights
|
list of Highlight |
Usage
SlicePlane
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Fields
Name | Type | Description |
---|---|---|
Normal
|
Float3 | |
Offset
|
Float |
Highlight
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Fields
Name | Type | Description |
---|---|---|
Normal
|
Float3 | |
Offset
|
Float | |
Range
|
Float | |
Color
|
ColorX |