Remove forbidden links |
Automated: update Fields |
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{{Table ComponentFields | {{Table ComponentFields | ||
|FilterThreshold|Float| | |FilterThreshold|Float| | ||
|TargetPoint|TransformRelayRef| | |TargetPoint|{{RootFieldType|TransformRelayRef}}|TypeAdv1=true| | ||
|TargetVector|Float3| | |TargetVector|Float3| | ||
|TargetSize|Float| | |TargetSize|Float| | ||
|TargetOrientation|FloatQ| | |TargetOrientation|FloatQ| | ||
|LocalPoint| | |LocalPoint|{{RootFieldType|FieldDrive`1|[[Type:Float3|Float3]]}}|TypeAdv5=true| | ||
|LocalVector| | |LocalVector|{{RootFieldType|FieldDrive`1|[[Type:Float3|Float3]]}}|TypeAdv6=true| | ||
|LocalOrientation| | |LocalOrientation|{{RootFieldType|FieldDrive`1|[[Type:FloatQ|FloatQ]]}}|TypeAdv7=true| | ||
|LocalSize| | |LocalSize|{{RootFieldType|FieldDrive`1|[[Type:Float|Float]]}}|TypeAdv8=true| | ||
}} | }} | ||
Revision as of 21:31, 3 March 2024
RemoteConnectionPointDriver allows driving local position, vector, orientation and size from a target Slot. It can be used with TubeWireMesh and StripeWireMesh to drive the other point from another slot.
Component image 
Remote Connection Point Driver component as seen in the Scene Inspector

Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
FilterThreshold
|
Float | |
TargetPoint
|
direct TransformRelayRef | |
TargetVector
|
Float3 | |
TargetSize
|
Float | |
TargetOrientation
|
FloatQ | |
LocalPoint
|
field drive of Float3 | |
LocalVector
|
field drive of Float3 | |
LocalOrientation
|
field drive of FloatQ | |
LocalSize
|
field drive of Float |
Usage
- It's not a complete physical rope simulator or anything, but it lets you connect two endpoints using the different wire mesh types.
- Hyper convenience components that make tube meshes squishy like neurons