Component image 
Remote Connection Point Driver component as seen in the Scene Inspector

RemoteConnectionPointDriver allows driving local position, vector, orientation and size from a target Slot. It can be used with TubeWireMesh and StripeWireMesh to drive the other point from another slot.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
FilterThreshold
|
Float | The threshold before recalculating the target values. |
TargetPoint
|
direct TransformRelayRef | The slot to target. |
TargetVector
|
Float3 | The target vector as a local transform under TargetPoint
|
TargetSize
|
Float | The target scale as a local transform offset under TargetPoint
|
TargetOrientation
|
FloatQ | The target rotation as a local transform offset under TargetPoint
|
LocalPoint
|
field drive of Float3 | The field to drive with the position of TargetPoint with an offset of TargetVector converted to this slot's local space.
|
LocalVector
|
field drive of Float3 | The field to drive with a vector of TargetVector in the transform space of TargetPoint converted to this slot's local space.
|
LocalOrientation
|
field drive of FloatQ | The field to drive with the rotation of TargetPoint with an offset of TargetVector converted to this slot's local space.
|
LocalSize
|
field drive of Float | The field to drive with the scale of TargetPoint with an offset of TargetSize converted to this slot's local space.
|
Usage
- It's not a complete physical rope simulator or anything, but it lets you connect two endpoints using the different wire mesh types.
- Hyper convenience components that make tube meshes squishy like neurons