|User|[[Type:SyncRef`1|SyncRef`1]]<[[Type:User|User]]>|TypeAdv0=true| The user that matches the <code>_machineId</code> and <code>_userId</code>.
|User|User| The user that matches the <code>_machineId</code> and <code>_userId</code>.
|_machineId|String| The machine id last known for a [[Type:User|User]]. Is used to try to identify the user and fill <code>User</code> user ref field the next time they're in a world with this component.
|_machineId|String| The machine id last known for a [[Type:User|User]]. Is used to try to identify the user and fill <code>User</code> user ref field the next time they're in a world with this component.
|_userId|String| The user's account ID last known for a [[Type:User|User]]. Is used to try to identify the user and fill <code>User</code> user ref field the next time they're in a world with this component.
|_userId|String| The user's account ID last known for a [[Type:User|User]]. Is used to try to identify the user and fill <code>User</code> user ref field the next time they're in a world with this component.
Revision as of 15:37, 1 May 2024
This is a component that allows you to locally change a reference on a value. Changing the value locally for yourself or others so that an item or world element is different depending on who's viewing it.
Component image
Reference User Override`1 component as seen in the Scene Inspector
whether to save the overrides or not when the component is part of a hierarchy being saved. This is useful to turn on when an item should have overrides
The machine id last known for a User. Is used to try to identify the user and fill User user ref field the next time they're in a world with this component.
The user's account ID last known for a User. Is used to try to identify the user and fill User user ref field the next time they're in a world with this component.