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* [[3D Model Import| 3D Model Formats]] | |||
* [[Image Import| Image Formats]] | * [[Image Import| Image Formats]] | ||
* [[3D | * [[Audio Import| Audio Formats]] | ||
* [[Video Import| Video Formats]] | |||
* [[3D Texture Import| 3D Texture Formats]] | |||
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Revision as of 03:19, 30 May 2024
Resonite allows you to import many types of assets directly from your computer by Drag & Drop or through the File Browser, but it can be unclear what formats are supported. This page, presents a list of Supported formats for various types of Assets. It is not intended to show you how to import these assets or how to manipulate them, see Importing Assets instead.
THIS LIST IS A WORK IN PROGRESS AND NOT COMPLETE
Text
Plain text files encoded in UTF-8 are supported for import. When imported, the contents of the text file are viewable in a text box. Files supporting this format will show up in the file browser as light red. Files such as .cs
are treated the same way as txt files, and .json
don't get loaded in at all.
Supported file extensions
- .txt
Font
Fonts are supported for import. Files supporting this format do not have an assigned color, so they will show up as grey.
Supported file extensions
- .ttf
- .otf
- .woff
Audio
Resonite uses the cscore library for playing other multimedia formats such as audio. The audio subsystem of Resonite supports less formats but is more stable than the general multimedia subsystem. Files supporting this format will show up in the file browser as light blue.
Supported file extensions
- .wav
- .ogg
- .flac
Container formats
- RIFF/WAV
- Ogg
Codecs
- PCM
- Vorbis
- FLAC
General multimedia
Resonite uses the UMP library for playing other multimedia formats such as video and audio. Files supporting this format will show up in the file browser as light purple.
Supported file extensions
- .3gp
- .aac
- .ac3
- .ape
- .avi
- .flv
- .m4a
- .mka
- .mkv
- .mov
- .mp2
- .mp3
- .mp4
- .webm
Container formats
- adaptive
- aiff
- asf
- au
- avi
- caf
- demux_cdg
- demux_chromecast
- demux_stl
- demuxdump
- diracsys
- directory_demux
- es
- flacsys
- gme
- h26x
- image
- mjpeg
- mkv
- mod
- mp4
- mpc
- mpgv
- noseek
- nsc
- nsv
- nuv
- ogg
- playlist
- ps
- pva
- rawaud
- rawdv
- rawvid
- real
- sid
- smf
- subtitle
- ts
- tta
- ty
- vc1
- vobsub
- voc
- wav
- xa
Codecs
- a52
- adpcm
- aes3
- aom
- araw
- aribsub
- avcodec
- cc
- cdg
- crystalhd
- cvdsub
- d3d11va
- dav1d
- dca
- ddummy
- dmo
- dvbsub
- dxva2
- edummy
- faad
- flac
- fluidsynth
- g711
- jpeg
- kate
- libass
- libmpeg2
- lpcm
- mft
- mpg123
- oggspots
- opus
- png
- qsv
- rawvideo
- rtpvideo
- schroedinger
- scte18
- scte27
- sdl_image
- spdif
- speex
- spudec
- stl
- subsdec
- substx3g
- subsusf
- svcdsub
- t140
- textst
- theora
- ttml
- twolame
- uleaddvaudio
- vorbis
- vpx
- webvtt
- x26410b
- x264
- x265
- zvbi
FrooxEngine Datamodel
FrooxEngine datamodel files are compressed with Brotli and are serialized in the BRSON format. These files do not contain any referenced assets such as meshes and textures.
Supported file extensions
- .brson
Legacy supported file extensions
However there are older FrooxEngine datamodel files that are compressed with either LZMA, or LZ4 and serialized in the BSON format. These files also do not contain any referenced assets such as meshes and textures.
- .7zbson
- .lz4bson
Raw
Raw files are supported for import. An unhandled file extension will import as a raw file by default. A handled file can be imported as a raw file by clicking the orange file icon in the File Browser. Raw files are not converted in any way when exporting from Resonite.
Supported file extensions
- .*
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