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{{Infobox Component | {{Infobox Component | ||
|Image=TextureExportableComponent.png | |Image=TextureExportableComponent.png | ||
|Name=Texture Exportable | |Name=Texture Exportable | ||
}} | }} | ||
The '''TextureExportable''' allows you to make a [[StaticTexture2D (Component)|StaticTexture2D]] exportable through the files page in the [[Dash Menu|dash menu]]. | The '''TextureExportable''' allows you to make a [[StaticTexture2D (Component)|StaticTexture2D]] exportable through the files page in the [[Dash Menu|dash menu]]. | ||
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== Usage == | == Usage == | ||
To use this component attach it to an object, than reference a Texture2D in the <code>Texture</code> field. | To use this component attach it to an object, than reference a Texture2D in the <code>Texture</code> field. | ||
{{Template:AssetExportableUsage}} | |||
== Examples == | == Examples == | ||
{{stub}} | |||
== See Also == | |||
== | {{Template:AssetExportableComponents}} | ||
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[[Category:Components{{#translation:}}|Texture Exportable]] | [[Category:Components{{#translation:}}|Texture Exportable]] | ||
[[Category:Components:Assets:Export{{#translation:}}|Texture Exportable]] | [[Category:Components:Assets:Export{{#translation:}}|Texture Exportable]] |
Latest revision as of 17:38, 13 November 2024
The TextureExportable allows you to make a StaticTexture2D exportable through the files page in the dash menu.
To export using this component, look at the file browser export section.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Texture
|
Texture2D | The texture to be exported. |
Usage
To use this component attach it to an object, than reference a Texture2D in the Texture
field.
This component is used mainly to add an export option to the user's context menu as they are holding an item. Which can be used to easily communicate to the user that an item is made for exporting to their local machine. For example, screenshots, figurines, pictures, recorded audio clips, some generated text from protoflux, and Avatars can have Asset exportables like this component to signify that they can be downloaded to one's local storage.
Examples
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