|Gradient|{{RootFieldType|SyncLinear`1|[[Type:ColorX|ColorX]]}}|TypeAdv10=true| A list of gradients that this texture uses to generate the final result. This requires [[Mods]] to edit.
|Exp|Float|
|Exp|Float| The sharpness of the transition between each <code>Gradient</code>
Attach to a slot and then insert into a [[material]] to view the data. This component currently cannot be used properly until collections are implemented or the user installs [[Mods]].
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== Examples ==
== Examples ==
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== Related Components ==
== See Also ==
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Revision as of 16:21, 19 November 2024
Component image
Gradient Strip Texture component as seen in the Scene Inspector
The GradientStripTexture is a component that generates a texture with a gradient defined by Gradient
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
The direction to generate the gradient strip towards
Sync Delegates
Lua error in mw.text.lua at line 25: bad argument #1 to 'match' (string expected, got nil).
Triggers
Method Name
Method type and Arguments.
Is the method hidden?
Description
StripOrientation
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Fields
Name
Type
Description
Usage
Attach to a slot and then insert into a material to view the data. This component currently cannot be used properly until collections are implemented or the user installs Mods.
Examples
This article or section is a Stub. You can help the Resonite Wiki by expanding it.