Component:AvatarRoot: Difference between revisions

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{{Infobox Component
{{Infobox Component
|Image=AvatarRootComponent.png
|Image=AvatarRootComponent.png
|Name=AvatarRoot
|Name=Avatar Root
}}
}}
For detailed information on how this functions for mix and match body parts. Please also see [[Equipping Multiple Avatars]].
* This is generated by the [[Avatar Creator]] Dialog
* This is generated by the [[Avatar Creator]] Dialog
* This handles the click to equip [[context menu]] when clicking on avatars
* This handles the click to equip [[context menu]] when clicking on avatars
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== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Scale|Float3|
|Scale|Float3| What to set the local scale of the slot this component is on to when being equipped by a user.
|_originalParent|Slot| The slot this avatar was parented to before equipping.
|_originalParent|Slot| The slot this avatar was parented to before equipping.
}}
}}
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</translate>
</translate>
[[Category:Components{{#translation:}}|Avatar Root]]
[[Category:Components{{#translation:}}|Avatar Root]]
[[Category:ComponentStubs]]
[[Category:Components:Users:Common Avatar System{{#translation:}}|Avatar Root]]
[[Category:Components:Users:Common Avatar System{{#translation:}}|Avatar Root]]

Latest revision as of 22:51, 31 December 2024


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Component image 
Avatar Root component as seen in the Scene Inspector

For detailed information on how this functions for mix and match body parts. Please also see Equipping Multiple Avatars.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Scale Float3 What to set the local scale of the slot this component is on to when being equipped by a user.
_originalParent Slot The slot this avatar was parented to before equipping.

Usage

Examples

See Also