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}}Avatar Haptic Source Manager allows you to override the injected haptic points that Resonite puts on fullbody avatars and to specify custom [[Component:HapticVolume|Haptic Volumes]] on your body. | }}Avatar Haptic Source Manager allows you to override the injected haptic points that Resonite puts on fullbody avatars and to specify custom [[Component:HapticVolume|Haptic Volumes]] on your body. | ||
Overriding your injected haptic points can be useful in situations where your avatar's proportions exaggerate the automatic haptic points | Overriding your injected haptic points can be useful in situations where your avatar's proportions exaggerate the automatic haptic points that other users feel is too large or too small. | ||
Requires the avatar to be equipped again to turn off the injected haptics. | Requires the avatar to be equipped again to turn off the injected haptics. |
Revision as of 23:24, 2 January 2025
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Avatar Haptic Source Manager allows you to override the injected haptic points that Resonite puts on fullbody avatars and to specify custom Haptic Volumes on your body.
Overriding your injected haptic points can be useful in situations where your avatar's proportions exaggerate the automatic haptic points that other users feel is too large or too small.
Requires the avatar to be equipped again to turn off the injected haptics.
It is suggested to add the Active states of the custom haptic volumes as Avatar Haptic Source Manager controls the state being locally disabled for the active user the component is under and allows locally disabling for others that are far away.
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
HapticVolumeActiveStates
|
list of FieldDrive`1<Bool> | Controls the active state of connected haptic volumes in a list. |