Component:AvatarHapticSourceManager: Difference between revisions

From Resonite Wiki
m Removed stub
clean and unstub
Line 10: Line 10:
It is suggested to add the Active states of the custom [[Component:HapticVolume|haptic volumes]] as Avatar Haptic Source Manager controls the state being locally disabled for the active user the component is under and allows locally disabling for others that are far away.
It is suggested to add the Active states of the custom [[Component:HapticVolume|haptic volumes]] as Avatar Haptic Source Manager controls the state being locally disabled for the active user the component is under and allows locally disabling for others that are far away.


== Usage ==
== Fields =
{{Table ComponentFields
{{Table ComponentFields
|HapticVolumeActiveStates|{{RootFieldType|SyncList`1|[[Type:FieldDrive`1|FieldDrive`1]]<[[Type:Bool|Bool]]>}}|TypeAdv0=true|Controls the active state of connected haptic volumes in a list.}}
|HapticVolumeActiveStates|{{RootFieldType|SyncList`1|[[Type:FieldDrive`1|FieldDrive`1]]<[[Type:Bool|Bool]]>}}|TypeAdv0=true|Controls the active state of connected haptic volumes in a list.}}


== Behavior ==
== Usage ==
{{stub}}


== Examples ==
== Examples ==
Line 22: Line 23:
[[Category:Components:Input:Haptics{{#translation:}}|Avatar Haptic Source Manager]]
[[Category:Components:Input:Haptics{{#translation:}}|Avatar Haptic Source Manager]]
[[Category:Components{{#translation:}}|Avatar Haptic Source Manager]]
[[Category:Components{{#translation:}}|Avatar Haptic Source Manager]]
[[Category:ComponentStubs]]

Revision as of 19:15, 11 January 2025

Component image 
Avatar Haptic Source Manager component as seen in the Scene Inspector

Avatar Haptic Source Manager allows you to override the injected haptic points that Resonite puts on fullbody avatars and to specify custom Haptic Volumes on your body.

Overriding your injected haptic points can be useful in situations where your avatar's proportions exaggerate the automatic haptic points that other users feel is too large or too small.

Requires the avatar to be equipped again to turn off the injected haptics.

It is suggested to add the Active states of the custom haptic volumes as Avatar Haptic Source Manager controls the state being locally disabled for the active user the component is under and allows locally disabling for others that are far away.

= Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
HapticVolumeActiveStates list of FieldDrive`1<Bool> Controls the active state of connected haptic volumes in a list.

Usage

This article or section is a Stub. You can help the Resonite Wiki by expanding it.


Examples

See Also