Component:SequenceRibbonSplitter: Difference between revisions

From Resonite Wiki
Automated: create new component page
 
add info
 
Line 3: Line 3:
|Name=Sequence Ribbon Splitter
|Name=Sequence Ribbon Splitter
}}
}}
{{stub}}
The '''SequenceRibbonSplitter''' splits ribbons based on how long they are at random.


== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|MinSequenceCount|Int|
|MinSequenceCount|Int| The minimum ribbon sequence length a ribbon has to be before it is split.
|MaxSequenceCount|Int|
|MaxSequenceCount|Int| The maximum ribbon sequence length a ribbon can be before it is split forcibly.
}}
 
== Sync Delegates ==
{{Table ComponentTriggers
}}
}}


== Usage ==
== Usage ==
Attach to a slot, add to the list of modules in a [[Component:ParticleSystem]], and adjust the values to make the desired effect from this component.


== Examples ==
== Examples ==
{{stub}}


== See Also ==
== See Also ==
{{Template:PhotonDustRibbonModules}}


[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Sequence Ribbon Splitter]]
[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Sequence Ribbon Splitter]]
[[Category:Components{{#translation:}}|Sequence Ribbon Splitter]]
[[Category:Components{{#translation:}}|Sequence Ribbon Splitter]]
[[Category:ComponentStubs]]

Latest revision as of 21:10, 8 February 2025

Component image 
File:SequenceRibbonSplitterComponent.png
Sequence Ribbon Splitter component as seen in the Scene Inspector

The SequenceRibbonSplitter splits ribbons based on how long they are at random.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
MinSequenceCount Int The minimum ribbon sequence length a ribbon has to be before it is split.
MaxSequenceCount Int The maximum ribbon sequence length a ribbon can be before it is split forcibly.

Usage

Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.

Examples

This article or section is a Stub. You can help the Resonite Wiki by expanding it.

See Also