The '''ParticleLightsModule''' makes a particle system create lights every so often for emitted particles that follow the particle they're assigned to.
This component is part of the [[Photon Dust]] system made by [[User:Frooxius|Frooxius]].
|TemplateLight|{{RootFieldType|RelayRef`1|[[Component:Light|Light]]}}|TypeAdv0=true| The light to use as a template.
|LightsRatio|Float|
|LightsRatio|Float| How many lights as a percentage there should be from a 0 to 1 range.
|Distribution|ParticleFollowerDistribution|
|Distribution|ParticleFollowerDistribution| How to distribute the lights among the particles being emitted.
|MaxLights|Int|
|MaxLights|Int| The maximum number of lights that the particle system can have.
|MultiplyColorByParticle|Bool|
|MultiplyColorByParticle|Bool| Whether to multiply the color of the lights by the color of the particle it is attached to.
|MultiplyIntensityByAlpha|Bool|
|MultiplyIntensityByAlpha|Bool| Whether to multiply the intensity of the lights by the alpha channel of the color of the particle it is attached to.
|MultiplyRangeBySize|Bool|
|MultiplyRangeBySize|Bool| Whether to multiply the range of the light based on the size of the particle it is attached to.
|AngleMultiplier|AngleMultiplier|
|AngleMultiplier|AngleMultiplier| How to influence the angle of the light based on the angle of the particle it is following.
|RangeMultiplier|Float|
|RangeMultiplier|Float| How much to amplify the range of the light.
|IntensityMultiplier|Float|
|IntensityMultiplier|Float| How much to amplify the intensity of the light.
|IgnoreTemplateIntensity|Bool|
|IgnoreTemplateIntensity|Bool| Whether to ignore the intensity of the template light and instead use <code>IntensityMultiplier</code> as the base value.
|IgnoreTemplateRange|Bool|
|IgnoreTemplateRange|Bool| Whether to ignore the range of the template light and instead use <code>RangeMultiplier</code> as the base value.
}}
== Sync Delegates ==
{{Table ComponentTriggers
}}
}}
== Usage ==
== Usage ==
Attach to a slot, add to the list of modules in a [[Component:ParticleSystem]], and adjust the values to make the desired effect from this component.