Component:DebugQuadMeshRenderer: Difference between revisions

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|Name=Debug Quad Mesh Renderer
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The '''DebugQuadMeshRenderer''' component renders particles via a [[Component:QuadArrayMesh]].
 
This component is part of the [[Photon Dust]] system made by [[User:Frooxius|Frooxius]].


== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv0=true|
|Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv0=true| The material to use for the mesh.
}}
 
== Sync Delegates ==
{{Table ComponentTriggers
}}
}}


== Usage ==
== Usage ==
Attach to a slot, add to the renderer slot  in a [[Component:ParticleSystem]], and adjust the values to make the desired effect from this component.


== Examples ==
== Examples ==
{{stub}}


== See Also ==
== See Also ==
* [[Component:ParticleSystem]]
* [[Photon Dust]]


[[Category:Components:Rendering:Particle System:Renderers{{#translation:}}|Debug Quad Mesh Renderer]]
[[Category:Components:Rendering:Particle System:Renderers{{#translation:}}|Debug Quad Mesh Renderer]]
[[Category:Components{{#translation:}}|Debug Quad Mesh Renderer]]
[[Category:Components{{#translation:}}|Debug Quad Mesh Renderer]]
[[Category:ComponentStubs]]

Revision as of 16:10, 14 February 2025

Component image 
Debug Quad Mesh Renderer component as seen in the Scene Inspector

The DebugQuadMeshRenderer component renders particles via a Component:QuadArrayMesh.

This component is part of the Photon Dust system made by Frooxius.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Material Material The material to use for the mesh.

Usage

Attach to a slot, add to the renderer slot in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.

Examples

This article or section is a Stub. You can help the Resonite Wiki by expanding it.

See Also