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This component is part of the [[Photon Dust]] system made by [[User:Frooxius|Frooxius]]. | This component is part of the [[Photon Dust]] system made by [[User:Frooxius|Frooxius]]. | ||
{{Template:Debug}} | |||
== Fields == | == Fields == |
Latest revision as of 02:13, 15 February 2025
Component image 
Debug Quad Mesh Renderer component as seen in the Scene Inspector

The DebugQuadMeshRenderer component renders particles via a Component:QuadArrayMesh.
This component is part of the Photon Dust system made by Frooxius.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Material
|
Material | The material to use for the mesh. |
Usage
Attach to a slot, add to the renderer slot in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.
Examples
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