add info |
989onan bot (talk | contribs) Automated: update SyncDelegates |
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|ApplyToObjectRoot|Bool| whether this should apply to all colliders under a found object root from the hit collider rather than just the hit collider. | |ApplyToObjectRoot|Bool| whether this should apply to all colliders under a found object root from the hit collider rather than just the hit collider. | ||
|MarkGrippable|Bool| whether to mark it as being able to be climbed. | |MarkGrippable|Bool| whether to mark it as being able to be climbed. | ||
}} | |||
== Sync Delegates == | |||
{{Table ComponentTriggers | |||
|EnsureWalkRun(IButton, ButtonEventData)|[[Type:Delegate|Delegate]]<[[Type:IButton|IButton]]: button, [[Type:ButtonEventData|ButtonEventData]]: eventData> -> [[Type:Void|Void]] : HIDDEN METHOD| | |||
|EnsureZeroG(IButton, ButtonEventData)|[[Type:Delegate|Delegate]]<[[Type:IButton|IButton]]: button, [[Type:ButtonEventData|ButtonEventData]]: eventData> -> [[Type:Void|Void]] : HIDDEN METHOD| | |||
|EnsurePhysicalFly(IButton, ButtonEventData)|[[Type:Delegate|Delegate]]<[[Type:IButton|IButton]]: button, [[Type:ButtonEventData|ButtonEventData]]: eventData> -> [[Type:Void|Void]] : HIDDEN METHOD| | |||
}} | }} | ||
Revision as of 22:28, 16 March 2025
Component image 
Character Collider Setter Tool component as seen in the Scene Inspector

Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
_equipLink
|
direct LinkTarget`1<ITool> | This is Internal, and is used by the engine to retrieve the component this field is a part of. It cannot be assigned to. |
TipReference
|
Slot | The slot to use as the tool's tip, instead of the component's slot. |
BlockGripEquip
|
Bool | Whether to prevent legacy double grip equipping from equipping this tooltip. |
BlockRemoteEquip
|
Bool | Whether to prevent equipping by clicking via laser |
EquipName
|
String | The name of the tool in the context menu when equipping via context menu. |
_overrideActiveTool
|
InteractionHandler | The interaction handler to use instead of this tool as an interaction handler. |
_gripPosesGenerated
|
Bool | Whether the Grip Pose Reference components and slots have been generated for this tool. |
ApplyToObjectRoot
|
Bool | whether this should apply to all colliders under a found object root from the hit collider rather than just the hit collider. |
MarkGrippable
|
Bool | whether to mark it as being able to be climbed. |
Sync Delegates
Method Name | Method type and Arguments. | Is the method hidden? | Description |
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