Component:UV RectMaterial

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Revision as of 06:30, 20 January 2024 by ProbablePrime (talk | contribs) (ProbablePrime moved page UV RectMaterial (Component) to Component:UV RectMaterial: Creating component Namespace)


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Component image 
UV Rect Material component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
_shader IAssetProvider<Shader>
Rect Rect
OuterColor Color
InnerColor Color
ClipRect Nullable<Rect>
BlendMode BlendMode
Sidedness Sidedness
ZWrite ZWrite
ZTest ZTest
OffsetFactor Float
OffsetUnits Float
RenderQueue Int

Usage

Examples

Related Components