Component image
The DebugSettings component is updated during Resonite Updates to contain sometimes bleeding edge Settings for the game.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
DebugInputBindings
|
Bool | Whether to display the user's controller inputs on their hands in the dash world. |
ConvertParticleSystems
|
Bool | Whether to convert spawned Particle systems by the user to PhotonDust |