Component:Float2Driver

From Resonite Wiki
Revision as of 08:52, 25 December 2021 by imported>Psychpsyo (Wrote Article.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


This article or section is a Stub. You can help the Resonite Wiki by expanding it.


Component image 
Float 2Driver component as seen in the Scene Inspector


The Float2Driver component can be used to drive a foat2 value, based on an X and a Y value.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
X Sync<float> The field that holds the X value for the float2. If null, the X component of the float2 will be 0.
Y Sync<float> The field that holds the Y value for the float2. If null, the Y component of the float2 will be 0.
Target IField<float2> The field that is driven to the constructed float2.

Usage

Examples

Related Issues

#2396 - Recategorize Float2/3/4 driver to Transform > Drivers

Related Components