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Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | |
_shader
|
IAssetProvider<Shader> | |
Texture
|
IAssetProvider<ITexture2D> | |
SecondaryTexture
|
IAssetProvider<ITexture2D> | |
Cubemap
|
IAssetProvider<Cubemap> | |
SecondaryCubemap
|
IAssetProvider<Cubemap> | |
CubemapLOD
|
Float? | |
TextureLerp
|
Float | |
Projection
|
Mode | |
FieldOfView
|
Float2 | |
AngleOffset
|
Float2 | |
PerspectiveFieldOfView
|
Float2 | |
PerspectiveAngleOffset
|
Float2 | |
Tint
|
Color | |
Exposure
|
Float | |
Gamma
|
Float | |
TintTexture
|
IAssetProvider<ITexture2D> | |
TintTextureScale
|
Float2 | |
TintTextureOffset
|
Float2 | |
TintTextureMode
|
TintMode | |
Tint0
|
Color | |
Tint1
|
Color | |
OutsideMode
|
Outside | |
OutsideColor
|
Color | |
TextureOffset
|
Float2 | |
TextureScale
|
Float2 | |
StereoTextureTransform
|
Bool | |
RightEyeTextureOffset
|
Float2 | |
RightEyeTextureScale
|
Float2 | |
Sidedness
|
Sidedness | |
ZWrite
|
ZWrite | |
ZTest
|
ZTest | |
BlendMode
|
BlendMode | |
OffsetFactor
|
Float | |
OffsetUnits
|
Float | |
MaxIntensity
|
Float? | |
Rect
|
Rect | |
RectClip
|
Bool | |
ColorMask
|
ColorMask | |
OffsetTexture
|
IAssetProvider<ITexture2D> | |
OffsetMask
|
IAssetProvider<ITexture2D> | |
OffsetTextureOffset
|
Float2 | |
OffsetTextureScale
|
Float2 | |
OffsetMagnitude
|
Float2 | |
StencilComparison
|
StencilComparison | |
StencilOperation
|
StencilOperation | |
StencilID
|
Byte | |
StencilWriteMask
|
Byte | |
StencilReadMask
|
Byte | |
RenderQueue
|
Int |