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Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | |
Rect
|
Rect | |
RectClip
|
Bool | |
ColorMask
|
ColorMask | |
StencilComparison
|
StencilComparison | |
StencilOperation
|
StencilOperation | |
StencilID
|
Byte | |
StencilWriteMask
|
Byte | |
StencilReadMask
|
Byte | |
RenderQueue
|
Int | |
Iterations
|
Int | |
Spread
|
Float2 | |
SpreadMagnitudeTexture
|
IAssetProvider<ITexture2D> | |
SpreadTextureScale
|
Float2 | |
SpreadTextureOffset
|
Float2 | |
Refract
|
Bool | |
RefractionStrength
|
Float | |
NormalMap
|
IAssetProvider<ITexture2D> | |
NormalTextureScale
|
Float2 | |
NormalTextureOffset
|
Float2 | |
PerObject
|
Bool | |
BlendMode
|
BlendMode | |
Sidedness
|
Sidedness | |
ZWrite
|
ZWrite | |
ZTest
|
ZTest | |
_global
|
IAssetProvider<Shader> | |
_perObject
|
IAssetProvider<Shader> |