Component:VolumeUnlitMaterial

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Revision as of 09:49, 1 March 2024 by PJB (talk | contribs) (Automated: update component fields)


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Component image 
Volume Unlit Material component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
_shader Shader
Mode DisplayMode
BlendMode BlendMode
RenderQueue Int
Volume Texture3D
StepSize Float
Gain Float
Exp Float
AccumulationCutoff Float
HitThreshold Float
InputRange Float
InputOffset Float
UseAlphaChannel Bool
Slices list of SlicePlane
Highlights list of Highlight

Usage

Examples

Related Components