Component:VirtualParent

From Resonite Wiki
Revision as of 06:30, 20 January 2024 by ProbablePrime (talk | contribs) (ProbablePrime moved page VirtualParent (Component) to Component:VirtualParent: Creating component Namespace)


This article or section is a Stub. You can help the Resonite Wiki by expanding it.


Component image 
VirtualParent component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
OverrideParent Slot If not null, the slot that the object gets reparented to
_targetPos IField<floatQ> Position to be driven by parent's position.
_targetRot IField<floatQ> Rotation to be driven by parent's rotation.
_targetScl IField<floatQ> Scale to be driven by parent's scale.
LocalPosition Float3 Object's position relative to parent.
LocalRotation Float3 Object's rotation relative to parent.
LocalScale Float3 Object's scale relative to parent.

Usage

Examples

Related Components