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A Tool Multiplexer is a key component in almost every multitool to ever exist. It handles the switching and usage of multiple tools, and allows all of them to act as one tool tip the user can equip, making multiple tool usage easier. Multitools can be assigned to the Tools
list of other multitools.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
_equipLink
|
direct LinkTarget`1<ITool> | |
TipReference
|
Slot | |
BlockGripEquip
|
Bool | |
BlockRemoteEquip
|
Bool | |
EquipName
|
String | |
_overrideActiveTool
|
InteractionHandler | |
_gripPosesGenerated
|
Bool | |
ActiveToolIndex
|
Int | The tool that this tool tip is currently using |
Tools
|
list of ITool | A list of tools that this tool tip is to switch between using ActiveToolIndex as the one it should be currently using.
|
Behavior
Curiously, the transform position of the slot of a tool listed in the Tools
list and its tip transform position can cause the multitool's laser tip to move if that tool is selected. Putting all the tools used by the multitool under one slot and making sure their tip and tool roots are in the same transform place is the preferred way of making sure your tool tip laser position stays consistent.
Examples
From Uki's Redprint tip, to the default multitool in Resonite Essentials to H3's tool, this component is vital in a multitool, and what makes them function.