Component image 
Cylindrical Distance Haptic Filter component as seen in the Scene Inspector

This article or section is a Stub. You can help the Resonite Wiki by expanding it.
This works as part of the game's robust Haptics system.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
StartRadius
|
Float | |
EndRadius
|
Float | |
StartRadiusIntensity
|
Float | |
EndRadiusIntensity
|
Float | |
RadiusPower
|
Float | |
StartAxisOffset
|
Float | |
EndAxisOffset
|
Float | |
StartAxisIntensity
|
Float | |
EndAxisIntensity
|
Float | |
AxisPower
|
Float |