Component image 
Texture Quality Settings component as seen in the Scene Inspector

The TextureQualitySettings component is part of the Settings menu and should be interacted with via such menu instead of through this component.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
TextureSizeRatio
|
TextureSizeRatio | The ratio at which textures should be loaded locally versus their original size on the cloud. |
TextureSizeLimit
|
TextureSizeLimit | The maximum Texture Size that textures should be loaded at. |
MinimumTextureSize
|
Int | The minimum size textures loaded can be locally. |
DefaultFilterMode
|
TextureFilterMode | The default Texture mode that textures will be if they don't manually specify their Texture mode. |
AnisotropicLevel
|
Int | The Anisotropic levels textures should have. |
UseAnisotropicLevel
|
Bool | Whether the Anisotropic levels should be used. |
Sync Delegates
Usage
See Settings.
Examples
See Settings.