Category:ProtoFlux:Time

Category page
Revision as of 03:56, 25 August 2025 by YoshBot (talk | contribs) (fix link spaces)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Subcategories
Category Summary
DateTime Working with dates and time specifically.
TimeSpan Working with time a duration specifically.
Nodes
Node Name Description
AddDateTimeTimeSpan Adds a TimeSpan to a DateTime.
DeltaTime tells you the time between frames in seconds (Local)
DivDeltaTime Divides the provided value by Delta Time
ElapsedTime Will output in seconds the time since the last impulse
FromUnixMilliseconds Makes a DateTime from a long number of Unix Milliseconds.
FromUnixSeconds Makes a DateTime from a long number of Unix Seconds.
InvertedDeltaTime A node that calculates the frames per second. (Local)
InvertedSmoothDeltaTime A node that calculates the frames per second and smooths out the difference. (Local)
IsBetweenDateTime Checks if a DateTime is in between a min and max value.
IsBetweenTimeSpan Checks if a TimeSpan is in between a min and max value.
MulDeltaTime Multiplied delta time by a provided number.
SmoothDeltaTime A node that calculates the time it takes between frames, and smooths out the difference. (Local)
Stopwatch A start-able/stop-able/pause-able timer through Calls.
SubDateTime Subtract B from A. Subtracts a DateTime from a DateTime.
SubDateTimeTimeSpan Subtract B from A. Subtracts a TimeSpan from a DateTime.
ToLocalTime Converts a universal DateTime into a local time.
ToUniversalTime Converts a local DateTime into a universal time.
ToUnixMilliseconds Turns a DateTime into a long Unix Millseconds.
ToUnixSeconds Turns a DateTime into a long Unix Seconds.
UTCNow Gives the Universal Time Central time. Is the same for everyone at any given time.
WorldTime10Float The world up time as a float in seconds times 10.
WorldTime2Float The world up time as a float in seconds times 2.
WorldTimeDouble The world up time as a double in seconds.
WorldTimeFloat The world up time as a float in seconds.
WorldTimeHalfFloat The world up time as a float in seconds times 1/2.
WorldTimeTenthFloat The world up time as a float in seconds times 1/10.