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Component image 
UV Rect Material component as seen in the Scene Inspector 

Fields
| Name | Type | Description | 
|---|---|---|
| persistent | Bool | Determines whether or not this item will be saved to the server. | 
| UpdateOrder | Int | Controls the order in which this component is updated. | 
| Enabled | Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. | 
| HighPriorityIntegration | Bool | |
| _shader | IAssetProvider<Shader> | |
| Rect | Rect | |
| OuterColor | Color | |
| InnerColor | Color | |
| ClipRect | Nullable<Rect> | |
| BlendMode | BlendMode | |
| Sidedness | Sidedness | |
| ZWrite | ZWrite | |
| ZTest | ZTest | |
| OffsetFactor | Float | |
| OffsetUnits | Float | |
| RenderQueue | Int | 
