Component:Wobbler2D

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Revision as of 06:34, 20 January 2024 by ProbablePrime (talk | contribs) (ProbablePrime moved page Wobbler2D (Component) to Component:Wobbler2D: Creating component Namespace)


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Component image 
Wobbler 2D component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
_target IField<float2>
_baseValue Float2
_speed Float2
_magnitude Float2
_seed Float2

Usage

Examples

Related Components