Cloud Spawning

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Revision as of 02:24, 13 July 2024 by AmasterAmaster (talk | contribs) (Made a proper page for cloud spawning.)
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Cloud Spawning is the unofficial term used to describe the action of spawning an item from a user's Inventory using a resdb link. Doing this currently and easily requires a mod (Show Delegates from Arti) that can get the resdb link and adding it to several components to make spawning that item possible. It is also one of the things to avoid.

Here is a tutorial on how to unofficially Cloud Spawn.

Cloud Spawning is not supported by the developers of Resonite. Depending on how one utilizes Cloud Spawning in a creation, said creation may break across sessions, game updates, or may perhaps be resilient enough for a long while. Nothing is guaranteed, and it is important that this is understood before potential issues arise. If you find yourself using Cloud Spawning consistently for a specific purpose, consider searching for, upvoting, or creating if it doesn't exist, a feature request on the Resonite issue tracker

Methods of Cloud Spawning

Copy & Paste

There is a certain way of just using components to copy and then paste in the item from an inventory. RedX uses something similar to this to spawn out items.

Components and Method Proxies

This way allows for full control of how you want to spawn out the item from an inventory. This needs a mod to show the delegates and to get the Method Proxy nodes, then once called, will spawn the item.


Editor's Note: When This feature is officially supported, be absolutely sure to archive this page or description here for historic reasons!