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(TODO: Write a real description of this component.)
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
EditModeOnly
|
Bool | |
AllowSteal
|
Bool | |
DropOnDisable
|
Bool | |
DontDrive
|
Bool | |
AllowOnlyPhysicalGrab
|
Bool | |
ActiveUserFilter
|
ActiveUserHandling | |
CustomGrabCheck
|
GrabCheck | |
_grabber
|
Grabber | |
_holdSlot
|
Slot | |
_pos
|
direct DriveRef`1<Sync`1<Float3>> | |
_rot
|
direct DriveRef`1<Sync`1<FloatQ>> | |
_scl
|
direct DriveRef`1<Sync`1<Float3>> | |
__legacyActiveUserRootOnly
|
Bool | |
GrabPriority
|
Int | Determines what gets grabbed if several grabbable objects are touching someone's grab sphere. The IGrabbable with the highest priority will be grabbed first. If the highest priority ties with another IGrabbable, it will grab both of those and ignore any lower priority IGrabbables. |
Rotatable
|
Bool | |
Scalable
|
Bool | |
Range
|
Float3 | |
Origin
|
Float3 | |
MinScale
|
Float3 | |
MaxScale
|
Float3 | |
VibrationOffset
|
Float | |
VibrationPreset
|
VibratePreset | |
SnapIncrement
|
Float | |
SnapTime
|
Float | |
SnapOnRelease
|
Bool | |
SnapPositions
|
list of SnapPosition | |
posOffset
|
Float3 | |
rotOffset
|
FloatQ | |
scaleReference
|
Float3 | |
referenceParent
|
Slot |
Usage
Examples
Slider - A useful alternative to Grabbable - by ProbablePrime: