Component image
See Dev Tool.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
_equipLink
|
direct LinkTarget`1<ITool> | |
TipReference
|
Slot | The slot that the laser should come out of. |
BlockGripEquip
|
Bool | Whether to allow double gripping (legacy) to equip the tool |
BlockRemoteEquip
|
Bool | Whether to allow clicking on a tool and clicking the equip button to equip the tool. |
EquipName
|
String | Usually "Dev Tool" |
_overrideActiveTool
|
InteractionHandler | |
_gripPosesGenerated
|
Bool | Whether the tool has it's left and right grip pose slots made. |
SelectionMode
|
Selection | See Selection section |
InteractionMode
|
Interaction | |
_selectedAnchor
|
PointAnchor | |
_selectedAnchorHighlight
|
Slot | |
_material
|
direct DriveRef`1<OverlayFresnelMaterial> | |
_currentGizmo
|
Slot | The gizmo that the dev tool is currently targeting for gizmo options. |
_previousGizmo
|
Slot | The previous gizmo that the dev tool targeted for gizmo options. |
Selection
- Selection: Sets the selection mode for the tool (select by using the secondary action):
- Single: Select single object. Selecting an unselected object deselects any other selected object. Selecting a selected object unselects that object.
- Multi: Select multiple objects. Selecting an unselected object adds that object to the selected objects. Selecting a selected object unselects that object.