Component image 
Dev Tool component as seen in the Scene Inspector
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Detailed information can be located at Dev Tool.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
_equipLink
|
direct LinkTarget`1<ITool> | This is Internal, and is used by the engine to retrieve the component this field is a part of. It cannot be assigned to. |
TipReference
|
Slot | The slot to use as the tool's tip, instead of the component's slot. |
BlockGripEquip
|
Bool | Whether to prevent legacy double grip equipping from equipping this tooltip. |
BlockRemoteEquip
|
Bool | Whether to prevent equipping by clicking via laser |
EquipName
|
String | The name of the tool in the context menu when equipping via context menu. |
_overrideActiveTool
|
InteractionHandler | The interaction handler to use instead of this tool as an interaction handler. |
_gripPosesGenerated
|
Bool | Whether the Grip Pose Reference components and slots have been generated for this tool. |
SelectionMode
|
Selection | See Selection section. |
InteractionMode
|
Interaction | See Interaction section. |
_selectedAnchor
|
PointAnchor | The point anchor which is part of a gizmo this tool is moving currently. |
_selectedAnchorHighlight
|
Slot | The slot being used to indicate what gizmo is currently being moved. Is an icosphere. |
_material
|
reference drive of OverlayFresnelMaterial | The visual material used for the default cone mesh. |
_currentGizmo
|
Slot | The gizmo that the dev tool is currently targeting for gizmo options. |
_previousGizmo
|
Slot | The previous gizmo that the dev tool targeted for gizmo options. |
Sync Delegates
Method Name | Method type and Arguments. | Description |
---|---|---|
SelectParent()
|
Action | Switches the gizmo to the parent Slot, and deletes the old gizmo. |
ToggleSpace()
|
Action | toggles the gizmo orientation between global and local. |
SetTranslation()
|
Action | Sets the currently targeted gizmo to Translation |
SetRotation()
|
Action | Sets the currently targeted gizmo to rotation. |
SetScale()
|
Action | Sets the currently targeted gizmo to scaling. |
Selection
- Selection: Sets the selection mode for the tool (select by using the secondary action):
- Single: Select single object. Selecting an unselected object deselects any other selected object. Selecting a selected object unselects that object.
- Multi: Select multiple objects. Selecting an unselected object adds that object to the selected objects. Selecting a selected object unselects that object.
Interaction
- Interaction: What gizmo transformation should be relative to:
- Tip: Gizmo transformation is relative to the tool's tip.
- Projection: Gizmo transformation is relative to the projected point.
Examples
The DevTool component can be used on it's own to create a Developer Tool or be used in a ToolMultiplexer to create a MultiTool.