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Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
CameraMode
|
Mode | |
PreviewWidth
|
Int | |
PreviewHeight
|
Int | |
RenderWidth
|
Int | |
StereoSeparation
|
Float | |
TimerInterval
|
Float | |
TimerEnabled
|
Bool | |
LastCaptureTime
|
direct SyncTime | |
TimerCountIndicator
|
field drive of String | |
TimerColorIndicator
|
field drive of ColorX | |
_timerStartPoint
|
direct SyncTime | |
_timerUser
|
User | |
MainCamera
|
direct RelayRef`1<Camera> | |
SecondaryCamera
|
Camera | |
PreviewTexture
|
RenderTextureProvider | |
DisplayMaterial
|
IStereoMaterial | |
Format
|
EncodeFormat | |
Quality
|
Float | |
SpawnPhotoInWorld
|
Bool | |
PhotoSpawnPoint
|
Slot | |
PhotoSpawnSize
|
Float | |
PanoramaIndicator
|
Slot | |
PanoramaIndicatorSize
|
field drive of Float3 | |
ObjectTargetSource
|
Slot | |
ObjectTargetSourceActive
|
field drive of Bool | |
ObjectAutoPose
|
Bool | |
HideLasersOnCapture
|
Bool | |
CaptureSound
|
AudioClip | |
TimerStartSound
|
AudioClip | |
TimerCountdownSlowPlayer
|
AudioClipPlayer | |
TimerCountdownFastPlayer
|
AudioClipPlayer | |
TimerCountdownSlowOutput
|
AudioOutput | |
TimerCountdownFastOutput
|
AudioOutput | |
PreviewScale
|
raw output of Float2 | |
CameraModelOverride
|
String | |
FrustumVisual
|
CameraFrustumMesh | |
DefaultNearClip
|
Float | |
DefaultFarClip
|
Float | |
_frustumPosition
|
field drive of Float3 | |
_frustumRotation
|
field drive of FloatQ | |
_frustumVerticalFOV
|
field drive of Float | |
_frustumHorizontalFOV
|
field drive of Float | |
_frustumNear
|
field drive of Float | |
_frustumFar
|
field drive of Float | |
_leftCamOffset
|
field drive of Float3 | |
_rightCamOffset
|
field drive of Float3 | |
_leftCamOrientation
|
field drive of FloatQ | |
_rightCamOrientation
|
field drive of FloatQ | |
_cameraRendering
|
field drive of Bool | |
_secondaryCameraRendering
|
field drive of Bool | |
ExclusiveOperators
|
list of UserRef | |
ControlActiveFields
|
list of FieldDrive`1<Bool> | |
RenderOnlyForUsers
|
list of UserRef | |
ForceVisualsOff
|
Bool | |
VisualActiveFields
|
list of FieldDrive`1<Bool> | |
AutoHideProximity
|
Float | |
ForceEyeAttentionUsers
|
list of UserRef | |
SimulatingUser
|
direct UserRef | |
DestroyOnUserLeave
|
direct UserRef | |
PositioningMode
|
CameraPositioningMode | |
ActiveAnchor
|
InteractiveCameraAnchor | |
AnchorInterpolationSpeed
|
Float | |
AnchorLinearInterpolation
|
Bool | |
FrameTargetUser
|
direct UserRef | |
HeadPointOffset
|
Float3 | |
AnglePosition
|
Float | |
Distance
|
Float | |
HeightOffset
|
Float | |
FirstPersonPitch
|
Float | |
FirstPersonRoll
|
Float | |
FirstPersonOffset
|
Float | |
GroupIncludeRadius
|
Float | |
GroupExcludeRadius
|
Float | |
ForceGroupInclude
|
list of UserRef | |
ForceGroupExclude
|
list of UserRef | |
PositionSmoothSpeed
|
Float | |
AnglePositionSmoothSpeed
|
Float | |
FramingSmoothSpeed
|
Float | |
WobbleMagnitude
|
Float3 | |
WobbleSeed
|
Float3 | |
WobbleSpeed
|
Float3 | |
FramingViewportPosition
|
Float2 | |
AvoidOcclusion
|
Bool | |
OcclusionIncludePlayers
|
Bool | |
OcclusionIncludeAnyColliders
|
Bool | |
_positionStream
|
ValueStream`1<Float3> | |
_rotationStream
|
ValueStream`1<FloatQ> | |
_positionDrive
|
field drive of Float3 | |
_rotationDrive
|
field drive of FloatQ | |
_releasePosition
|
Float3 | |
_releaseRotation
|
FloatQ |
Sync Delegates
Method Name | Method type and Arguments. | Description |
---|---|---|
Trigger()
|
Action | |
Capture()
|
Action |