The SegmentMesh component is an evolved form of Component:SlotSegmentMesh the behavior is identical, except when not provided slots it will use local coordinate points instead.
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.