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Component image
For detailed information on how this functions for mix and match body parts. Please also see Equipping Multiple Avatars.
- This is generated by the Avatar Creator Dialog
- This handles the click to equip context menu when clicking on avatars
- Appears to effectively equip to the Root bodynode
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Scale
|
Float3 | What to set the local scale of the slot this component is on to when being equipped by a user. |
_originalParent
|
Slot | The slot this avatar was parented to before equipping. |