Component:RelayTouchSource

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Component image 
Relay Touch Source component as seen in the Scene Inspector

The RelayTouchSource component is used to handle the interactions of tip touch sources on the user.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
AutoUpdateUser User The user handling updates for thus component
OutOfSightAngle Float Buttons outside this angle from the user's center view are considered out of sight.
MaxTouchPenetrationDistance Float The max distance of penetration into an item like a physical button before it's not considered pressed anymore.
TipPositionGetter delegate of identity Func`2<RelayTouchSource, Float3> Refers to a InteractionLaser's sync delegate of the same name.
TipDirectionGetter delegate of identity Func`2<RelayTouchSource, Float3> Refers to a InteractionLaser's sync delegate of the same name.
TouchTypeGetter delegate of identity Func`2<RelayTouchSource, TouchType> Refers to a InteractionLaser's sync delegate of the same name.
TouchableGetter delegate of identity TouchableGetter Refers to a InteractionLaser's sync delegate of the same name.

Usage

Not usually used by the user. However, a TipTouchSource component is.

Examples

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See Also