Component:RelayTouchSource
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Component image 
Relay Touch Source component as seen in the Scene Inspector

The RelayTouchSource component is used to handle the interactions of tip touch sources on the user.
Fields
| Name | Type | Description |
|---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
AutoUpdateUser
|
User | The user handling updates for thus component |
OutOfSightAngle
|
Float | Buttons outside this angle from the user's center view are considered out of sight. |
MaxTouchPenetrationDistance
|
Float | The max distance of penetration into an item like a physical button before it's not considered pressed anymore. |
TipPositionGetter
|
delegate of identity Func`2<RelayTouchSource, Float3> | Refers to a InteractionLaser's sync delegate of the same name. |
TipDirectionGetter
|
delegate of identity Func`2<RelayTouchSource, Float3> | Refers to a InteractionLaser's sync delegate of the same name. |
TouchTypeGetter
|
delegate of identity Func`2<RelayTouchSource, TouchType> | Refers to a InteractionLaser's sync delegate of the same name. |
TouchableGetter
|
delegate of identity TouchableGetter | Refers to a InteractionLaser's sync delegate of the same name. |
Usage
Not usually used by the user. However, a TipTouchSource component is.
Examples
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