Component:MultiChannelSimplexTexture3D

From Resonite Wiki
Component image 
File:MultiChannelSimplexTexture3DComponent.png
Multi Channel Simplex Texture 3D component as seen in the Scene Inspector


This article or section is a Stub. You can help the Resonite Wiki by expanding it.


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
HighPriorityIntegration Bool
FilterMode TextureFilterMode
AnisotropicLevel Int
WrapModeU TextureWrapMode
WrapModeV TextureWrapMode
WrapModeW TextureWrapMode
Profile ColorProfile
Size Int3
Format TextureFormat
R direct MultiChannelSimplexTexture3D.ChannelConfiguration
G direct MultiChannelSimplexTexture3D.ChannelConfiguration
B direct MultiChannelSimplexTexture3D.ChannelConfiguration
A direct MultiChannelSimplexTexture3D.ChannelConfiguration



Usage

Examples

See Also