Component image 
Photo Capture Manager component as seen in the Scene Inspector

The PhotoCaptureManager component is used to manage the finger photo capture ability for users and what settings to use for it.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
FingerGestureEnabled
|
Bool | Whether the finger photo gesture can be used or not. |
MinDistance
|
Float | The distance from the view to use for minimum FOV point. |
MaxDistance
|
Float | The distance from the view to use for maximum FOV point. |
MinFOV
|
Float | The minimum FOV that can be achieved by moving the finger photo closer to the viewpoint. |
MaxFOV
|
Float | The maximum FOV that can be achieved by moving the finger photo further from the viewpoint. |
PreviewResolution
|
Int2 | The resolution of the texture shown on the preview graphic. |
NormalResolution
|
Int2 | The resolution of the picture taken normally. |
TimerResolution
|
Int2 | The resolution of the picture taken via camera. |
CaptureStereo
|
Bool | Whether the finger photo should capture a 3D photo. |
StereoSeparation
|
Float | How much to separate the L and R "eye" positions for the camera capture. |
TimerSeconds
|
Float | How many seconds the finger photo timer should be. |
HideAllNameplates
|
Bool | Whether to hide all nameplates for taking the photo. |
EncodeFormat
|
PhotoEncodeFormat | What format to encode the resulting picture in. |
DebugGesture
|
Bool | Whether to debug the user's gesture angles/position for achieving a valid finger photo gesture position. |
_timerStart
|
direct SyncTime | What time the last timer started at. |
_timerActive
|
Bool | Whether the timer is currently going or not. |
_originalParent
|
Slot | The original parent of this manager. |
_originalPosition
|
Float3 | The original position of this manager. |
_originalRotation
|
FloatQ | The original rotation of this manager. |
_originalScale
|
Float3 | The original scale of this manager. |
_root
|
Slot | The root of this entire finger photo manager. |
_previewRoot
|
Slot | The slot that is the root of the preview graphic. |
_renderTex
|
RenderTextureProvider | The texture being used for the preview render graphic. |
_quad
|
QuadMesh | The quad to render the preview with. |
_frame
|
FrameMesh | The frame mesh being used for the preview graphic. |
_cameraRoot
|
Slot | The slot being used for the camera's transforms. |
_cameraPos
|
field drive of Float3 | The position field of the camera. |
_cameraRot
|
field drive of FloatQ | The rotation field of the camera. |
_camera
|
Camera | The camera component reference itself. |
_frameMaterial
|
UnlitMaterial | The material being used for the frame visual for the preview graphic. |
_timerTextRoot
|
Slot | The root slot of the visual being used for the timer text. |
_timerText
|
TextRenderer | The component being used to display the timer text. |
_shutterClip
|
AudioClip | The audio to play when a photo is taken. |
_timerStartClip
|
AudioClip | The audio to play when the timer starts. |
_timerCountdownSlowPlayer
|
AudioClipPlayer | The audio to play when the timer has plenty of time left. |
_timerCountdownFastPlayer
|
AudioClipPlayer | The audio to play when the timer is close to being finished. |
_timerCountdownSlowOutput
|
AudioOutput | The audio output component outputting the timer has plenty of time sound. |
_timerCountdownFastOutput
|
AudioOutput | The audio output component outputting the timer is close to being done sound. |
_timerRoot
|
Slot | The root slot of the entire timer visual and mechanism. |
Usage
Not used directly by the user. auto generated.
Examples
Used to handle finger photo taking for users.