Component:ScreenController

From Resonite Wiki
Component image 
Screen Controller component as seen in the Scene Inspector

The ScreenController component is used mainly in desktop and is found on user roots. It is used to control the screen controls like third person in the game.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
TransitionSpeed Float How fast to transition the camera between different modes.
PointerController PointerInteractionController The pointer component handling inspector interactions.
ActiveTargetting IViewTargettingController The view controller targeting mechanism for stuff like UIX targeting.
Head HeadSimulator The component handling head control.
LeftHand HandSimulator The component handing the left hand control.
RightHand HandSimulator The component handling the right hand control.
_previousTargetting IViewTargettingController The previously used targeting controller.
_firstPerson FirstPersonTargettingController The component to handle first person object targeting.
_thirdPerson ThirdPersonTargettingController The component to handle third person object targeting.
_uiCamera UI_TargettingController The targetting controller used for UIX targeting.
_freeformCamera FreeformTargettingController The targetting controller used for third person targetting like freeform camera mode in desktop.

Usage

Examples

See Also