Component image 
World Close Screen component as seen in the Scene Inspector

The World Close Screen component is used in the dash and appears when the user asks to close a world. This acts as a conformation. This is also an internally used component.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Icon
|
Uri | The icon for this dialogue screen. |
ActiveColor
|
Nullable`1<ColorX> | The color when this screen is selected and active. |
Label
|
String | The label of this dash screen. |
ScreenEnabled
|
Bool | Whether this dash screen is enabled or not. |
BaseResolution
|
Float2 | The resolution this screen renders at. |
_screenRoot
|
Slot | The root slot of this screen's visual elements. |
_screenCanvas
|
Canvas | The canvas Component used to render this dash screen. |
_modalOverlayManager
|
ModalOverlayManager | This is the Overlay manager that handles editing mode on this screen. |
_button
|
RadiantDashButton | This is the button to switch to viewing this screen. |
_iconTexture
|
Texture2D | This is the texture Component showing the icon for the tab of this screen. |
_closeDialog
|
WorldCloseDialog | The close dialog this is controlling. |
Usage
Not used by the user, is an internally used component.
Examples
Used for the world close dialog in the dash when closing a world.