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Subcategories
Category Summary
Binary Binary Math, (de)composing numerics with booleans.
GUIDs Creating and parsing GUIDs.
Nodes
Node Name Description
ContinuouslyChangingRelay Forces the inputted value/Object to re-evaluate every engine update cycle.
DelayValue Make a value """Lag""" X provided seconds.
Demultiplex allows you to switch a value to one of many outputs, and a default value to the rest.
GetType Returns the type of an Object.
IndexOfFirstMatch Returns if a value matches one of a list, and which one it matched with (int).
Multiplex Takes multiple inputs and returns one of the provided to the output. Kind of like a fixed size array.
NiceTypeName Returns the pretty human readable name of the type of the inputted Object.
NotifyModified Calls the NotifyModified method on an input IComponent.
PickRandomObject Returns a random choice Object from the provided list of inputs every evaluation.
PickRandomValue Returns a random choice value from the provided list of inputs every evaluation.
TypeColor Returns the UI ColorX of a Type's that FrooxEngine gives a type.

Subcategories

This category has the following 2 subcategories, out of 2 total.