ProtoFlux:Texture3DFormat

From Resonite Wiki
Texture 3D Format
Texture
Size
Format
MipMapCount
Assets

The Texture 3D Format node returns some of the MetaData associated with a StaticTexture3D Component in a Texture3D.

Inputs

Texture (IAsset`1<Texture3D>)

The texture to read the metadata for.

Outputs

Size (int3)

The size of the texture in pixels.

Format (TextureFormat)

The TextureFormat the texture is in.

MipMapCount (int)

How many mipmap levels this texture has.

Examples