Category:ProtoFlux:Media: Difference between revisions

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{{Table ProtoFluxCategoryNodes
{{Table ProtoFluxCategoryNodes
|Clip Length|| Tells you how long a [[Playable]] is in seconds.
|ClipLength|| Tells you how long a [[Type:IPlayable|IPlayable]] is in seconds.
|Is Looped|| Tells you if a [[Playable]] is looped.
|IsLooped|| Tells you if a [[Type:IPlayable|IPlayable]] is looped.
|Is Playing|| Tells you if a [[Playable]] is playing.
|IsPlaying|| Tells you if a [[Type:IPlayable|IPlayable]] is playing.
|Normalized Position|| Tells you the percentage from 0 to one a [[Playable]] is at on the timeline.
|NormalizedPosition|| Tells you the percentage from 0 to one a [[Type:IPlayable|IPlayable]] is at on the timeline.
|Pause|| Pauses a [[Playable]].
|Pause|| Pauses a [[Type:IPlayable|IPlayable]].
|Play|| Plays a [[Playable]].
|Play|| Plays a [[Type:IPlayable|IPlayable]].
|Play and Wait|| Plays a [[Playable]] and sends a Call when done.
|PlayandWait|| Plays a [[Type:IPlayable|IPlayable]] and sends a Call when done.
|Playback Drive|| Forces a [[Playable]] to play at the speed or position provided.
|PlaybackDrive|| Forces a [[Type:SyncPlayback|SyncPlayback]] to play at the speed or position provided.
|Playback State|| Provides info on a [[Playable]]'s playback like looped or is playing to name two.
|PlaybackState|| Provides info on a [[Type:IPlayable|IPlayable]]'s playback like if it is looped or playing to name two.
|Position|| Tells a [[Playable]]'s current position in seconds.
|Position|| Tells a [[Type:IPlayable|IPlayable]]'s current position in seconds.
|Resume|| Tells a [[Playable]] to continue playing.
|Resume|| Tells a [[Type:IPlayable|IPlayable]] to continue playing.
|Set Loop|| Sets if a [[Playable]] should loop upon a Call to the inputted bool.
|SetLoop|| Sets if a [[Type:IPlayable|IPlayable]] should loop upon a Call to the inputted bool.
|Set Normalized Position|| Sets the percentage from 0 to one a [[Playable]] is at on the timeline.
|SetNormalizedPosition|| Sets the percentage from 0 to one a [[Type:IPlayable|IPlayable]] is at on the timeline.
|Set Position|| Sets a [[Playable]]'s position in seconds on the timeline.
|SetPosition|| Sets a [[Type:IPlayable|IPlayable]]'s position in seconds on the timeline.
|Set Speed|| sets the playback speed of a [[Playable]].
|SetSpeed|| sets the playback speed of a [[Type:IPlayable|IPlayable]].
|Shift Position|| Skips forwards or backwards a [[Playable]]'s timeline by X seconds.
|ShiftPosition|| Skips forwards or backwards a [[Type:IPlayable|IPlayable]]'s timeline by X seconds.
|Speed|| Tells you the speed a [[Playable]] is playing at currently.
|Speed|| Tells you the speed a [[Type:IPlayable|IPlayable]] is playing at currently.
|Stop|| Stops a [[Playable]] upon Call.
|Stop|| Stops a [[Type:IPlayable|IPlayable]] upon Call.
|Toggle|| Resumes a [[Playable]] if stopped, and Pauses a [[Playable]] if Playing.
|Toggle|| Resumes a [[Type:IPlayable|IPlayable]] if stopped, and Pauses a [[Type:IPlayable|IPlayable]] if Playing.
|Wait|| When an Impulse is Recieved, it will fire the continue when the [[Playable]] is finished.
|Wait|| When an Impulse is Recieved, it will fire the continue when the [[Type:IPlayable|IPlayable]] is finished.
}}
}}
[[Category:ProtoFlux]]
[[Category:ProtoFlux]]

Latest revision as of 03:46, 25 August 2025

Nodes
Node Name Description
ClipLength Tells you how long a IPlayable is in seconds.
IsLooped Tells you if a IPlayable is looped.
IsPlaying Tells you if a IPlayable is playing.
NormalizedPosition Tells you the percentage from 0 to one a IPlayable is at on the timeline.
Pause Pauses a IPlayable.
Play Plays a IPlayable.
PlayandWait Plays a IPlayable and sends a Call when done.
PlaybackDrive Forces a SyncPlayback to play at the speed or position provided.
PlaybackState Provides info on a IPlayable's playback like if it is looped or playing to name two.
Position Tells a IPlayable's current position in seconds.
Resume Tells a IPlayable to continue playing.
SetLoop Sets if a IPlayable should loop upon a Call to the inputted bool.
SetNormalizedPosition Sets the percentage from 0 to one a IPlayable is at on the timeline.
SetPosition Sets a IPlayable's position in seconds on the timeline.
SetSpeed sets the playback speed of a IPlayable.
ShiftPosition Skips forwards or backwards a IPlayable's timeline by X seconds.
Speed Tells you the speed a IPlayable is playing at currently.
Stop Stops a IPlayable upon Call.
Toggle Resumes a IPlayable if stopped, and Pauses a IPlayable if Playing.
Wait When an Impulse is Recieved, it will fire the continue when the IPlayable is finished.