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<languages></languages><noinclude><translate><!--T:1--> | <languages></languages><noinclude><translate><!--T:1--> | ||
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RemoteConnectionPointDriver allows driving local position, vector, orientation and size from a target Slot. It can be used with TubeWireMesh and StripeWireMesh to drive the other point from another slot. | RemoteConnectionPointDriver allows driving local position, vector, orientation and size from a target Slot. It can be used with [[Component:TubeWireMesh|TubeWireMesh]] and [[Component:StripeWireMesh|StripeWireMesh]] to drive the other point from another slot. | ||
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{{Table ComponentFields | {{Table ComponentFields | ||
|FilterThreshold|Float| | |FilterThreshold|Float| | ||
|TargetPoint|TransformRelayRef| | |TargetPoint|{{RootFieldType|TransformRelayRef}}|TypeAdv1=true| | ||
|TargetVector|Float3| | |TargetVector|Float3| | ||
|TargetSize|Float| | |TargetSize|Float| | ||
|TargetOrientation|FloatQ| | |TargetOrientation|FloatQ| | ||
|LocalPoint| | |LocalPoint|{{RootFieldType|FieldDrive`1|[[Type:Float3|Float3]]}}|TypeAdv5=true| | ||
|LocalVector| | |LocalVector|{{RootFieldType|FieldDrive`1|[[Type:Float3|Float3]]}}|TypeAdv6=true| | ||
|LocalOrientation| | |LocalOrientation|{{RootFieldType|FieldDrive`1|[[Type:FloatQ|FloatQ]]}}|TypeAdv7=true| | ||
|LocalSize| | |LocalSize|{{RootFieldType|FieldDrive`1|[[Type:Float|Float]]}}|TypeAdv8=true| | ||
}} | }} | ||
== Usage == <!--T:3--> | == Usage == <!--T:3--> | ||
* It's not a complete physical rope simulator or anything, but it lets you connect two endpoints using the different wire mesh types. | * It's not a complete physical rope simulator or anything, but it lets you connect two endpoints using the different wire mesh types. | ||
* Hyper convenience components that make tube meshes squishy like neurons | * Hyper convenience components that make tube meshes squishy like neurons | ||
== Examples == <!--T:4--> | == Examples == <!--T:4--> | ||
== Related Components == <!--T:5--> | == Related Components == <!--T:5--> |
Latest revision as of 21:32, 3 March 2024
RemoteConnectionPointDriver allows driving local position, vector, orientation and size from a target Slot. It can be used with TubeWireMesh and StripeWireMesh to drive the other point from another slot.
Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
FilterThreshold
|
Float | |
TargetPoint
|
direct TransformRelayRef | |
TargetVector
|
Float3 | |
TargetSize
|
Float | |
TargetOrientation
|
FloatQ | |
LocalPoint
|
field drive of Float3 | |
LocalVector
|
field drive of Float3 | |
LocalOrientation
|
field drive of FloatQ | |
LocalSize
|
field drive of Float |
Usage
- It's not a complete physical rope simulator or anything, but it lets you connect two endpoints using the different wire mesh types.
- Hyper convenience components that make tube meshes squishy like neurons