The '''BooleanMemberEditor''' component is commonly used in [[Scene Inspector]]s to allow toggling of booleans even if they are a sub property of a type like a [[Type:Bool3|Bool3]] Using <code>_path</code>. This can be utilized in [[Ref Hacking]].
<!--T:2-->
<!--T:2-->
== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Continuous|Bool|
|Continuous|Bool| Whether editing of this field instantly updates the <code>_target</code>.
|_path|String|
|_path|String| The sub path under <code>_target</code>. This can be something like "x" to represent the first value of a [[Type:Bool3|Bool3]] field.
|_stateDrive|{{RootFieldType|FieldDrive`1|[[Type:Bool|Bool]]}}|TypeAdv4=true| The field to drive with the state of <code>_target</code>-><code>_path</code>
|_button|'''[[Component:Button|Button]]'''|TypeAdv5=true| The button to toggle <code>_target</code>-><code>_path</code> with.
}}
}}
<!--T:3-->
<!--T:3-->
== Usage ==
== Usage ==
Used in [[Scene Inspector]]s
<!--T:4-->
== Examples ==
<!--T:5-->
<!--T:5-->
== Related Components ==
== See Also ==
* [[Ref Hacking]]
* [[Scene Inspector]]
</translate>
</translate>
[[Category:ComponentStubs]]
[[Category:Components{{#translation:}}|Boolean Member Editor]]
[[Category:Components{{#translation:}}|Boolean Member Editor]]
[[Category:Components:Uncategorized{{#translation:}}|Boolean Member Editor]]
[[Category:Components:Uncategorized{{#translation:}}|Boolean Member Editor]]
Latest revision as of 22:28, 24 December 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Boolean Member Editor component as seen in the Scene Inspector
The BooleanMemberEditor component is commonly used in Scene Inspectors to allow toggling of booleans even if they are a sub property of a type like a Bool3 Using _path. This can be utilized in Ref Hacking.