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{{Infobox Component
{{Infobox Component
|Image=TextUnlitMaterialComponent.png
|Image=TextUnlitMaterialComponent.png
|Name=Text Unlit Material
|Name=Text Unlit Material
}}
}}
The '''TextUnlitMaterial''' component is a material used to render text glyphs. It does so via meshes that automatically generates UV maps that map to each character on a font map. Such as [[Component:Text]] and [[Component:TextRenderer]].
Text Unlit Material component as seen in the Scene Inspector
The TextUnlitMaterial component is a material used to render text glyphs. It does so via meshes that automatically generates UV maps that map to each character on a font map. Such as Component:Text and Component:TextRenderer.
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.