|Uncompressed|Bool| Do not use texture compression
|Uncompressed|Bool| Do not use texture compression
|DirectLoad|Bool| Whether to load the image directly from it's URI source and to not cache it locally.
|DirectLoad|Bool| Whether to load the cubemap directly from it's URI source and to not cache it locally.
|ForceExactVariant|Bool| Only allow one variant of the texture to exist, part of [[Asset Variant|Asset Variant System]].
|ForceExactVariant|Bool| Only allow one variant of the texture to exist, part of [[Asset Variant|Asset Variant System]].
|PreferredFormat|'''[[Type:Nullable`1|Nullable`1]]<[[Type:TextureCompression|TextureCompression]]>'''|TypeAdv6=true| The format to use for texture compression rather than the auto picked one
|PreferredFormat|'''[[Type:Nullable`1|Nullable`1]]<[[Type:TextureCompression|TextureCompression]]>'''|TypeAdv6=true| The format to use for texture compression rather than the auto picked one
|InvertRGB:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Inverts the colors of the cubemap.
|InvertR:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Inverts the red channel of the cubemap.
|InvertG:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Inverts the green channel of the cubemap.
|InvertB:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Inverts the blue channel of the cubemap.
|InvertA:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Inverts the alpha channel of the cubemap.
|ColorToAlpha:[[Type:Func`2|Func`2]]<[[Type:ColorX|ColorX]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:ColorX|ColorX]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Turns the color data of the cubemap into transparency/alpha data.
|AlphaFromIntensity:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Makes alpha/transparency data depending on the color intensity of the cubemap.
|AlphaToMask:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Turns the alpha of the cubemap into a black and white cubemap.
|RemoveAlpha:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Removes the alpha data completely from the cubemap or makes it white.
|GrayscaleAverage:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Make grayscale cubemap based on the average values for the colors per pixel.
|GrayscaleLuminance:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Make grayscale cubemap based on the color luminance per pixel.
|SwapRG:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Swaps the red and green channels on the cubemap
|SwapRB:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Swaps the red and blue channels on the cubemap
|SwapRA:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Swaps the red and alpha channels on the cubemap
|SwapGB:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Swaps the green and blue channels on the cubemap
|SwapGA:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Swaps the green and alpha channels on the cubemap
|SwapBA:[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`1|Func`1]]<[[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Swaps the blue and alpha channels on the cubemap
|AddBackground:[[Type:Func`2|Func`2]]<[[Type:ColorX|ColorX]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:ColorX|ColorX]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| adds a background of a color to a transparent cubemap.
|AdjustGamma:[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Adjusts the gamma of the cubemap.
|AdjustAlphaGamma:[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Adjusts the gamma of the alpha channel of the cubemap.
|ShiftHue:[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Shifts the hue of HSV of the cubemap.
|SetHue:[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Sets the Hue of HSV of the cubemap.
|SetSaturation:[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Sets the saturation of HSV of the cubemap.
|OffsetSaturation:[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Adds to the saturation of HSV of the cubemap.
|MulSaturation:[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Multiplies the saturation of HSV of the cubemap.
|SetValue:[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Sets the value of HSV of the cubemap.
|MulValue:[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Multiplies the value of HSV of the cubemap.
|OffsetValue:[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Adds to the value of HSV of the cubemap.
|OffsetAlpha:[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`2|Func`2]]<[[Type:Float|Float]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Adds to the alpha of the cubemap.
|Normalize:[[Type:Func`4|Func`4]]<[[Type:Bool|Bool]], [[Type:Bool|Bool]], [[Type:Bool|Bool]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|[[Type:Func`4|Func`4]]<[[Type:Bool|Bool]], [[Type:Bool|Bool]], [[Type:Bool|Bool]], [[Type:Task`1|Task`1]]<[[Type:Bool|Bool]]>>|false| Normalizes the colors of the cubemap, making it have a bigger color range usage.
The maxiumum size to show to the user, which scaled versions are generated by the cloud on the fly from the original and sent as part of the Asset Variant System